By Laurence Moroney, Rory Lewis
This replace of an Apress bestseller walks you thru developing your first app, with simple English and sensible examples utilizing the newest iOS 7 software program improvement platform and extra. It cuts in the course of the fog of jargon and incorrect information that surrounds iPhone and iPad app improvement, and offers you uncomplicated, step by step directions to get you all started. Teaches iPhone and iPad apps improvement in language an individual can comprehend offers uncomplicated, step by step examples that make studying effortless, utilizing iOS 7 bargains bonus movies from the writer that help you stick to alongside it's like your personal inner most lecture room The iPhone is the most well liked device of our new release, and masses of its good fortune has been fueled through the App shop, Apple's on-line market for iPhone apps. Over 1 billion apps have been downloaded throughout the 9 months following the release of the App shop, starting from the easiest video games to the main complicated enterprise apps. each person has an concept for the following best-selling iPhone app that's why you're interpreting this now! And with the recognition of the iPad, this call for will simply keep growing. What you'll examine Get either your self and your desktop organize for iPhone and iPad software improvement begin through making small alterations to current functions to construct your wisdom and event ahead of growing your individual purposes stick to steps in simple English to construct uncomplicated apps and get them operating instantly sort your software in order that it appears to be like stable and clients can simply navigate via it Use shortcuts and cheat sheets to create apps the simple approach Who this e-book is for when you have a superb notion for an iPhone or iPad app, yet have by no means programmed ahead of, then this can be the ebook for you. You don't desire any prior desktop programming talents so long as you might have a wish to research, and also you understand which finish of the mouse is which, you'll be effective. desk of Contents Getting the instruments Your first app operating your app on a tool Your sec
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Additional resources for iPhone and iPad Apps for Absolute Beginners (4th Edition)
34 CHAPTER 2: Your First iOS Apps Figure 2-29. Running your iPad app Summary If you’ve never coded for iOS before, and this is your first venture into this exciting and valuable skillset, we hope you enjoyed it! While the app you built didn’t really do a whole lot from a user perspective, you covered many of the basics that a more sophisticated app does. In creating this “Hello, World” app, you’ve touched on the following: Project structure iOS storyboards Managing user input via actions Managing programmatic user interface output using outlets Used headers and classes Worked with a view Automatically generated stubs and prototypes Written your first lines of Objective-C code CHAPTER 2: Your First iOS Apps Ran an iPhone application on the iPhone simulator Ran an iPhone application on the iPad simulator Ran an iPad application on the iPad simulator Note If you have no idea what stubs, prototypes, or any of these concepts mean right now, don’t worry—you will!
The accounts screen This is a useful screen for monitoring stuff about your apps, but right now you don’t need it. However, it is most likely obscuring a dialog on the organizer because it popped up after you signed in from that app. Switch back to the organizer, or move the accounts screen out of the way, and you’ll see something like Figure 3-23. 54 CHAPTER 3: Running Your App on a Device Figure 3-23. Developer IDs for provisioning The name(s) on your dialog will match those in your developer account.
In this chapter you learned how to do that. For that you needed a developer account, and in this chapter you saw how to sign up to get one. With this developer account you could get certificates of identity and use these certificates to sign your applications to verify that you have developed them. It also allows you to provision a physical device to be used as a test device on your account. You saw how to do that by creating a simple application and using the organizer to set your device up as a developer device.
iPhone and iPad Apps for Absolute Beginners (4th Edition) by Laurence Moroney, Rory Lewis