By John Emms
*All attainable defences to at least one e4 are covered
*Written through a battle-hardened 1 e4 player
*Ideal for membership and event avid gamers
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Best games: chess books
Chess Grandmaster Raymond Keene chronicles the historical past of the improvement of the chess blend as an artwork shape. In 86 whole video games in descriptive ranging from the fifteenth century, Keene offers examples of mixtures performed through Greco, Philidor, Mac Donnell, Von der Lasa, Staunton, Anderssen, Morphy, Zukertort, Steinitz, Lasker, Cabablanca, Alekhine, Euwe, Botvinnik, Keres, Smyslov, Tal, Petrosian, Spassky, Fischer, Karpov and Korchnoi.
Author's preface: you will have already studied The handbook of Chess mixtures I and will clear up basic workouts during which the aim could be reached after 1-3 right strikes. it's time now for the next move - to benefit and resolve extra advanced difficulties, the place deeper proposal is needed. Such combos and manoeuvres can carry not just victory, but in addition aesthetic excitement, and because of books and magazines they're saved without end within the treasury of chess.
Author's preface: "I have performed an enormous volume of match and fit video games in the course of my lengthy chess occupation, approximately 2,500 altogether. From these video games, i've got chosen in basic terms 300 for this booklet, - the video games I give some thought to my most sensible and so much instructive ones. My objective used to be to symbolize my most beneficial inventive achievements of the thirty years that experience handed, from 1966 until 1996.
- Canadian Chess Problems
- Chess Strategy
- The Ideas Behind the Chess Openings
- Complete Chess Strategy. - First Principles of the Middlegame
- Play the French
Additional info for Attacking with 1 e4
T h e cautious 9 . . R - K i is best here. Doubtless carried away by the prospect of being able to play the "beautiful" 12 . . N x Q P , Pilnik overlooks the simple fact that his opponent may not mind having to reply 13 PxN. CONTINUED: 13 BPxP 13 PxN 14 QxR 15 WERE: q l ! NxQP!? , 15 . . B - N a , 16 PxP PxP, 17 Pilnik found himself with virtually game. ruins after B-B4 a lost KING'S INDIAN DEFENCE In the game Koblentz-A. Geller, Riga, 1962, Black again ventured the dubious 11 . . , after 9 .
N - Q N 5 w o u l d not threaten a Bishop on Q 3 ) N - K N 5 , 12 N x N B x N ch, 13 P x B B x N , 14 P - K 5 P - K B 3 , with at least equality. White's fourth alternative is . . 10 B Q 3 N QR3 11 B - K 3 N QN5 12 B - Q N i ? PLAY NOW 12 O - O - O is relatively best here. CONTINUES: 12 . . N - K N 5 , 13 N x N Q B x N , 14 P - Q R 3 Q R - Q i ! , and W h i t e cannot take the K n i g h t — a n d 15 . . N - Q 6 comes next, with a big plus for Black. 4i KING'S INDIAN DEFENCE FOUR PAWNS A T T A C K W h e n White permits the freeing manoeuvre .
K6 ch! RxB Q Q3 BxQ, BxP with a won game for Black. NO P KING'S INDIAN QB4 DEFENCE T h e problem of h o w to keep B o b b y Fischer " q u i e t " — i . e . , in a reasonably passive position—is one w h i c h has proved insoluble to most of the world's greatest masters in recent years. A t Skopje, 1967, the Russian player K h o l m o v tried to do it by omitting P - Q B 4 from the W h i t e king's fianchetto variation. T h i s plan worked alright for the first ten moves, but then W h i t e played one " k e e p q u i e t " m o v e too many, instead of casting around for something a little more creative.
Attacking with 1 e4 by John Emms